Rogue

A hand-forged dungeon crawl in Rust + WebAssembly

Story

Beneath the iron hills of Enterprisia, the caverns wait like a patient tide. You descend with a lantern of stubborn flame, hearing dripstone and distant chains, and you map each bend in the dark by memory and grit. The dungeon is never quite the same twice; its corridors migrate, its doors forget, and the air grows colder the deeper you go.

Rogue follows a lone adventurer who trades daylight for relics and hard-won knowledge. Hunger, wounds, and fear are as real as steel. Monsters stalk by scent and sound, and the safest path is rarely the straight one. Choose your fights. Guard your supplies. When the stairs appear, decide whether you climb back to the surface or press downward in pursuit of what the caverns keep hidden.

This is a story of patience as much as bravery. The walls remember your footsteps, but not your name. Leave the caverns richer than you entered, or leave nothing at all.